Tag: tilemap

  • Playdate 4

    Having worked out how to draw a sprite, and then a background, it had to be time to put them together. My first attempt at this didn’t work at all – all I got was the background, no sprite – until I learned that I need to convert my TileMap to a sprite also: ..…

  • Playdate 3

    Having got everything running and tested a Pacman-style sprite, I figure the next step is to learn how to draw backgrounds. I already know how to load an image in as the backdrop, but what about a grid-style background made of tiles? The Playdate SDK has a Tilemap object, but not much sample code. Fortunately…